What it costs to run a video game studio in the US

The typical video game production studio makes around $100,000 a year, with a lot of that in salaries for programmers, art directors, sound engineers, and other production workers.
For many, those figures may seem like a lot, but that’s where the real money comes from.
A small, dedicated team of people who have been given a real-world task and given a budget to do it well.
And they’re usually rewarded handsomely for it.
The amount of money spent on the most ambitious projects is a good indicator of how successful a game studio is.
Take Assassin’s Creed IV: Black Flag for example.
This game was made by Ubisoft and it took nearly $1 billion from fans to make.
It’s been hailed as one of the most successful video games ever made.
But then, that’s about it.
The actual costs for the game itself are only around $200 million.
That’s about what it costs a small studio like Ubisoft to make a single game for its platform.
It costs more to make the same game for a much larger platform, but it still makes money for Ubisoft, the studio said.
It also costs less to make Assassin’s Quest 3: Quest for the Crown, which is a more modern take on the original.
If you want to see a bigger picture, you can also look at how a video games studio actually performs compared to other large studios, according to the report.
It says that studios make between $1.5 and $2 billion a year from video games, but only around 10 percent of that goes towards marketing.